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Wednesday 21 May 2014

review of Sonic The Hedgehog various formats (requested by Gary Copeland)

Year 1991 SEGA enterprises looked for a mascot to rival Nintendo's Mario. Sonic the Hedgehog is born. this game got ported to various game systems, such as Nintendo's GameBoy Advance. so can Sonic peed his way to a second Game of the month? or should he just pack in like sega's hardware division?
 this game is a modern day classic! regionally released as a launch title for the Genesis( or Megadrive in the UK),   Sonic has to stop the evil DrEgg.....err Robotnik from robotising(being turned to robots) all his friends and save Mobius.
the accessibility scores are as follows.


Visual 10

 pretty  basic for a game of its time(once again guys this is 1991)  the enemies are easy to distinguish so no problems for people with  visual impairments  after all you're the only character  saving Mobius after all!

Audible10
there is no spoken dialogue due to the Genesis' cartridge limitations (unless you're counting the unique song as soon as the game starts up)so people with hearing impairments can pick up and play with no problems whatsoever.

mobility 10
the controls are pretty darn simple you use the left analgue stick to move and duck, and you use the X/Abutton to jump thats just about it!  this is because the classic genesis controller has evolved to the controllers we use now.
gameplay 9.5 this game is a heck load of fun to play, but my only criticism about this is the game's life span once again the Genisis' cartridge can hold very small volumes of data Fun Fact: the Se-Ga jingle took an eighth of the storage avaliable!  has a vital component every entry in the series has SPEED  #fake cough#  Sonic Labyrinth!

overall 73%  this game is a classic of the 90s,and is very accessible, think of this game as a  bipolar opposite to Sonic  06 trust me guys id  rather jump in a field of stinging nettles bear-chested than review that big, steaming  heap of FAIL


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