Ladies and gentlemen, start your emulators! It's time for an extra episode of RetrOS, the show where we give your recommended dose of nostalgia by reviewing games from your Childhood.
In this episode, we take a look at a classic from the Game Boy library. Is this game worthy of remembrance? Or should this game be lost forever in the pages of gaming history?
Let's find out!
The year is 1994, and communications technology went through a massive change with the advent of the World Wide Web. Access was done by inserting a CD or a Floppy Disk into your PC, created by AOL (America Online).
We put our luck to the test as Camelot organised the National Lottery in the UK. Even today, the National Lottery rakes in £8 million in ticket sales, and 7,200 millionaires have been made as of 2022-2023.
We were also introduced to the meaning of Hakuna Matata, as Disney released The Lion King in cinemas. Did you cry when you saw Mufasa's betrayal and death? Let me know down in those comments. We won't judge... Honest!
1994 was also an important year in the gaming industry. Sony entered the console market for the first time as the byproduct of a failed partnership between Sony & Nintendo, as the first PlayStation was released in Japan, during the start of a massive, industry-wide push for 3D graphics.
1994 saw many timeless classics. These include Doom 2, Sonic 3 & Knuckles, and Mortal Kombat 2.
The Legend of Zelda: Link's Awakening is another entry on this list. This classic was the first time an entry of the series was released for a handheld system, i.e. the Game Boy.
The game acts as a sequel to A Link to the Past. On the way home to Hyrule, our protagonist, Link, finds himself shipwrecked on a mysterious island. It is up to you to go through the various dungeons, seeking musical instruments, to wake a mysterious entity, thus allowing Link safe Passage home!
The accessibility scores are as follows:
Visibility 9.5
Due to the game's age, there is no color blind mode in this game. To be fair, there is very little need for one. From what I have played, apart from Rupees, there are no colour-coded elements that can cause an issue for players with visual impairments.
Audibility 10
As par for the course for a Zelda game, there is no spoken dialogue present in this game; all dialogue is text-based. Back then, imagination had to fill in the gaps.
Mobility 8
In terms of this category, Legend of Zelda games are strange ones. This one's no exception.
You can bind items to specific buttons, including your sword and shield. But since the Game Boy has only two buttons, you will find yourself hot-swapping the buttons to use specific items, such as your feather for jumping, and powder for lighting torches in dungeons.
Gameplay 9
In short, this game is a good title for portable systems. The DNA of A Link to the Past is present in this title. In terms of difficulty, however,r the game is a little more forgiving.
In comparison to Link's Awakening, the dungeons are easier. But in terms of lifespan, A Link to the Past(15 hours) takes longer to complete than Link's Awakening(14.5 hours). In saying that, it still is long, for GBC standards.
The DX version of the game had a lot of enhancements under the hood. Firstly, the graphics are in full colour, and support for the Game Boy Camera.
The PC Port is the best way to play this classic. This version has the bells and whistles of a typical recomp project. Better widescreen support. More item slots available. Due to the extra buttons of modern controllers.
In summary,y The Legend of Zelda: A Link to the Past is a decent entry in the Legend of Zelda Series. The more forgiving, laid-back style of the game, and the additional inventory slots on the Recompiled version make this game more accessible than A Link to the Past. If you are a Zelda enthusiast and are looking for a Zelda Classic to play, this game is recommended.
OVERALL SCORE 91.25%
See you guys in the next review!