Search bar

Friday 17 November 2023

Review of Sonic Advance 3(GBA)

 Hey, everyone! Welcome to the most emotional episode of RetrOS I have ever done on this channel. This time, I review a Game Boy Advance classic that was released about one month before my accident in 2004. Does this game live up to this accolade?


Let's find out!

What again, get a nice comfy seat, it is time for story time! When I was browsing around Glasgow, looking through the charity shops, I noticed something in the display case at the British Heart Foundation shop, located on Union Street.

 Of course, it was this little piece of retro hardware, for the low price of £35. The console itself wasending near pristine condition, with charger, and carry case included. I have been looking for a portable Nintendo console, which has the capability of playing Game Boy Advance games for over a decade.

 Of course, I ordered this game from CEX for the low price of £12. I will explain why later in the review.

Anyway, back to the review at hand. The Sonic Advance series has been hailed as the best Sonic game on handheld systems. No matter how old the title is The community still has a soft spot for this title in our hearts.


The game takes place after the events of Sonic Battle, again for the Game Boy advance. A long-time antagonist, Dr  Eggman and his new robotic assistant, Gemerl attempt an experiment to perform Shadow's trademark Chaos Control Ability. The experiment went sour, and the world is split apart, it is up to Sonic and the gang to restore the planet piece by piece!

The accessibility scores are as follows-



Visibility 10

Although that there are no colourblind modes in this game, due to the game's age. But, there is very little need for one, there are no colour-coded elements double cousin issues for a colourblind player.


Audibility  10

There is no spoken dialogue, again due to the game's age, all dialogue in the game is text-based. Back in those days, imagination had to fill in the blanks

Mobility 10.5

The button layouts can be fully customised in the game's options menu. That way, you could pick whatever button layout is suitable for your impairments. So, a player with a mobility impairment will be able to play this game with no issues. 


Gameplay 9.5
A large part of the Sonic community holds this game in very high regard. When I played this game again, earlier this month. I can clearly see why. This game is what 2-D Sonic should play like. The tag system is what makes this game truly unique. Instead of picking a single character, you have to pick a team of two. 

Each character has their own unique tag ability. For example, tails can boost characters high in the air, and of course, flying.

The only criticism of this game is that the level layouts can be a bit complex. But, the tag mechanic does make up for it.

 Since I lost my original copy of this game back in 2005, I have been waiting longer than the period between the releases of Half-life Two episode two, and Half-life Alyx to play this game on native Nintendo hardware, until my lucky charity shop find.

When that game arrived a few days before my birthday, It was so nostalgic, I was inches away from tears when I first played it not joking!

In summary, Sonic Advance 3 is a solid addition to the Sonic franchise, the affirmationed tag mechanic makes exploring levels fun, as you find the right path to clear a level as fast as possible. So, if you happen to own a  Game Boy Advance, and are looking for a platform to play, this game is recommended.


OVERALL SCORE 100%


No comments:

Post a Comment