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Sunday 26 July 2020

Review of Getting Over it (PC)

Hey, everyone! This week I review a notoriously hard game To redeem ourselves after the Draconian analysis of Dragonball Z Kakarot(The narrator that was in charge of this absolutely failed to stick to the script!)

 Does this game have what it takes a claim to the top of a mountain that is dgr? Or is this going to collapse and fall halfway there?


Let's find out!





                      (best enjoyed with headphones on!)


Now, there are a lot of frustratingly hard games and challenges out there. Examples of these would be Halo Reach's "If They Came to Hear Me Beg"and (sorry, not sorry!) Call of duty modern warfare's "Mile High Club " achievement. Decades on from their respective release dates, certain people still deem these achievements to be impossible.

 Another example is a Pokémon-based challenge that is sweeping the Internet. The Nozlock Challenge. To all of those who are unfamiliar with this challenge is the only Pokémon you are allowed to catch is the first Pokémon you encounter in a certain route. If one of your Pokémon were yo faint during a battle, the Pokémon were to be pronounced dead and has to be released.

Certain games are extremely hard, and is seen as challenges to the players themselves! An example of this would be From Software's smash hit RPG series, Dark Souls (don't worry, Faithless, a review of Dark Souls 3 is still on the way!)


This game is one of them. You play the part of a man who is trapped in a cauldron who was armed with nothing but a hammer! The objective of the game – to get to the top of the mountain. Seems easy, right? Unfortunately, after playing this game I would kindly ask you to think again! 

The accessibility scores are as follows:

Visibility  9.5
although there is no colourblind lmode or filter built into the game's interface, to be fair, there is little need for one! There are no colour-coded elements in this game that will cost issue for a player with a visual impairment

Audibility 10
There is very little spoken dialogue, other than the odd inspirational quote that your character gives you if (or should I say, when!) You fall down, forcing you to repeat the section you have climbed up!



Mobility 10
this game is solely controlled by your mouse. Although controller support was added in earlier versions of this game, the developers found out that the use of a controller only makes this game harder  due to the nature of the game, the player has to control the players are upper body movements in order to overcome certain obstacles in the game.

Gameplay 9.5
It is somewhat rare for me to get philosophical during a review. But, playing playing this game teaches the player about failure. 

Throughout the course of my life, I have experienced more than my fair share of failures. For example, when I did not get the grades I needed to advance to the next stages of the courses I was studying when I was in college . Mostly, due to the fact that I was still recovering from a brain injury due to my fall in 2004 while trying to study and prepare for exams. While on the train to an assessment in University, I took an epileptic seizure while on the train (yes, I am suffering from epilepsy!) 

So, when I actually turned up for the assessment itself, I was in no fit mental state to sit the exam. Of course, I failed that assessment.

The point of trying to make is that in life you are going to experience setbacks or failures. Especially with the events of this year, so far! This game will teach you how to deal with failures and setbacks.

The mountain that you are climbing represents your life. The obstacles that you encounter represents the various challenges that life will throw at you.

 Climbing the mountain represents you succeeding and achieving any goal that you set during your life. When working towards those goals and targets, Failures and setbacks are inevitable. 

With reference to the assessment that I previously mentioned. When the results came through I was devastated! I went to my local bar and drowned my sorrows away (with non-alcoholic drinks of course!) But, instead of me giving up the ghost and dropping out the course altogether, I dusted myself off, applied for the resit, and started revising for the test again.

When the date of the resit came along there was yet more setbacks, but, my lecturer became my reader during the theory element of the assessment. As soon as I found out that I have passed this particular module on the resit. My bachelor of the sciences (BSc) degree was secured. 



This game is about precision. If you make one small false move- BAM! You fall down to the bottom of that section, even the entire mountain. The key to succeeding in this game is how you deal with these failures and climb back to the obstacle you fell from and overcoming it. 

But, philosophical, motivational mumbo-jumbo aside, for an indie game this game is a lot of fun to play, but frustrating. Also, when you are playing this game for an extended period of time the gameplay itself can be very cumbersome and tedious.

In conclusion, Getting Over It is a very fun game to play. If you are looking into get into the Souls-esque games, this game is a very good starting point apart from the various techniques you'll have to learn and use to clear it. There are no complicated mechanics that you would have to master. So, if you are looking for a  light, indie  game to play, this game could be a very good choice.Not too bad for an indie game!

OVERALL SCORE- 97.5%

See you guys in the next review!

SpartanCommander1990 (BSc, hons) out!

Roll out, Spartan Company!



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