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Sunday 21 June 2015

Review of Xcom EnemyWithin (Xbox 360 requested by the GAME Ayr staff)

okay guys apologies for the hiatus my nocturnal pattern post-E3 was in absolute chaos  but this review is to apologize for the "Fried Rice Incident" (don't ask guys, long story) anyway, can this game repel the Cenation's invasion and take top spot for the Fulgore Award? or  will the Xcom Squad be forced to call for evac? let's find out!

Xcom enemy Within is the definitive edition for the Xcom games as it contains  the base game, enemy Unknown and all the add-ons. You play as  a commander of the Xcom Project, an elite unit of  specialist soldiers from various nationalities (Rainbow Six cliche*ding*) who has to defend Earth from an alien invasion  (alien invasion of Earth cliche *ding*). The accessibility scores are asfollows-
Visibility 8
there's no colourblind mode, the colour scheme is blue for freindlies and red for enemies   but  its turn based, so no reaction times are required. You should be OK with this game, but a colourblind mode would be great!

Audibility- 10
in game subtitles are present in cut scenes, briefings and during missions. So you could understand what is going on

Mobility 10
the controls are very easy to use left analogue moves your ursor, A confirms orders all other controls are clearly displayed to you can go make those aliens go running back to their motherships in a matter of minutes!

Gameplay-10
with a variety of locales and missions to go through   it never really gets boring. The game is deeply tactical, you need to think on where to put your troops in cover (Cover system from Gears of War Cliche *ding*) and use the classes of your soldiers effectively to achieve victory. if yoiu are into these kind of games like Valkyria Chronicles you'd love this game

 OVERALL SCORE 95%
if youre into tactical based games like Valkyria Chronicles i'd thoroughly recommend, but it's lack of a colourblind mode save WWE's bacon.


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