in August 2004 i took a 60-100 foot fall. This incident caused me to lose the use of my left hand, which makes playing video games very difficult, and in some cases unplayable. This inspired me to create my own blog for reviewing games in terms of accessibility. After all, what is the point of having fancy graphics in games if a disability doesn't allow you to play the darn thing! this blog will be typed using Dragon Naturally speaking 12.
Disabled Gaming Reviews
Game reviews by Disabled Gamers, With Disabled Gamers, and for Disabled Gamers!
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Monday, 2 February 2026
about myself(introduction)
Sunday, 14 December 2025
RetrOS-Add to Kart (Review of Mario Kart 64)
Ladies and gentlemen, to start your emulators! It is time for yet another episode of RetrOS, the show where we give you your recommended dose of nostalgia by reviewing games from your childhood. In this episode, we take a look at yet another one of the N64 library's most recognisable titles.
Does this game deserve the credit it receives from the community? Or should this game be lost forever in the pages of gaming history?
Let's find out!
This review of Mario Kart 64 is a follow-up to our previous review of Star Fox 64, and is requested by a friend from a local karaoke night, Ted, the Hero of Time.
Anyway, back to the review. The Mario Kart series is yet another franchise Nintendo has in their portfolio. The first game of the series was released on September 1, 1992, or January 21, 1983, in Europe for the SNES. The game went on to become the 4th bestselling game and the console's library.
The sequel to this title was, of course, Mario Kart 64, released on December 14, 1996, or June 13, 1987, in the UK. The game went on to be the second-best-selling game of the N64's library. Similar to racing games of the 90s, this game has no specific plot. You pick a racer from a roster of characters, and take to the track in a fast-paced, no-holds-barred competition for firstplace.
The accessibility scores are as follows –
Visibility 8.5
Due to the game's age, there are no colourblind modes present in this game. To be honest, there is very little need for one. The only possible issue that a colourblind player would be facing is two specific weapons appearing in the game.
There are two types of shells in this game. Green shells are your standard throwable weapon. When a green shells fired, it moves on a straight line. Read shells, on the other hand, actually homes into the nearest racer. For a colourblind player, it can be difficult to differentiate between the two.
A glaring issue, but no game-breaking. Other than that, this game is playable for players with visual impairments.
Audibility 10
In this game, there is very little spoken dialogue. Again, this is entirely due to the game's age and the size limitations of an N64 cartridge. So, in retrospect, a player with a hearing impairment can play this game with virtually no issues.
Mobility 7
In the standard N64 version of the game, there is no way to customise control layouts when playing this game. Due to the sheer size of a standard N64 controller, this is extremely important. On the other hand, this is fairly easy to play.
Use of any weapons is done by the Z trigger, located to the rear of the N64 controller. Alternatively, you can use C-Down to use weapons as well.
You use the analogue stick to steer, A to accelerate, B is your brake, hop, or, while steering, drift. Drifting is extremely important in Mario Kart as drifting grants you a small speed boost. The longer the drift, the better the boost.
So, despite the shortfalls, this game is playable for a player with a mobility impairment. But the lack of customisation options is a glaring issue.
Gameplay 10.5
In short, this game is a worthy successor to the genre-defining Super Mario Kart. The N64 was a significant jump in hardware power from the Super Nintendo, and the gameplay shows that. For N64 standards, this game is looking pretty impressive. The amount of memorable tracks which reappeared in later titles of the series is massive and diverse.
From the tight cliff edges of Yoshi Valley, to the wide-open roads of Klamari Desert, to the legendary Rainbow Road. A sample of this iconic theme has been consistently reappearing in future iterations of this track, featured in future titles of the series.
My main criticism is that the single-player content seems a little lacklustre. In single player, there are only 2 modes available: Grand Prix and Time Trial. That's it! However, the real fun starts when you have friends over, taking each other on in split-screen multiplayer mayhem! Bearing in mind, the N64 was the very 1st console to feature support for up to 4 controllers.
The game's Time Trial mode allows you to store ghosts, said by previous players in
A small memory card, which could be plugged into the rear of the controller, the Controller Pak. That way, you can duke it out by previous runs from other users of the game to have the best time on your block or family.
In summary, Mario Kart 64 is a legendary title in itself. The game was built on the foundations that Super Mario Kart is laid, in the same relationship that doom hard with Wolfenstein 3-D. The game set the standard of how a traditional kart racer should play. So, when you are enjoying Sonic Racing Cross Worlds, think of Mario Kart 64.
If I were forced to pick an N64 title which can be played with your family or friends on Christmas Day, I would most definitely pick this game!
OVERALL SCORE- 90%
Saturday, 22 November 2025
RetrOS- Fox of the Stars ( Review of star Fox 64/Lylat Wars(N64)
Ladies and gentlemen, start your emulators! It is time for another episode of RetrOS, the show where we give you your recommended dose of nostalgia by reviewing games from your childhood. In this episode, we take a look at one of the most recognisable games of the N64 catalogue.
Is this game worthy of remembrance? Or should this game be lost forever in the pages of gaming history?
Let's find out!
Thursday, 30 October 2025
RetrOS Halloween Special 2025- Voodoo Mask(Review of the legend of Zelda majora's mask (N64, 3DS)
Ladies and gentlemen, start your emulators! It is time for another episode of RetrOS, giving you your spooky fix of nostalgia by reviewing games from your childhood!
This episode is a Halloween special. This year, we turn the clocks back to the year 2000 by reviewing a game.
That YouTube's biggest creepypasta was based on. Does this game deserve the praise that the Zelda community has? Or is this a case of childhood nostalgia?
Let's find out!
Wednesday, 22 October 2025
Review of Battlefield 6 (PC, Xbox Series, PS5)
What is up, everyone? This time, we conclude Triple A gaming season by reviewing the latest entry of the franchise that is seen as Call of Duty's biggest competitor. Can this game redeem itself after the train wreck that is Battlefield 2042? Or is this title another step in this franchise's downfall?
Let's find out!
Friday, 26 September 2025
Review of Sonic Racing Crossworlds (PC, Switch, PS5 Xbox S/X)
What's up, everyone! This time, I take a look at the newest racing game in the Sonic the Hedgehog franchise. Can this game take the chequered flag? Or will this game be forced to retire from the race due to mechanical issues before this review even starts?
Thursday, 18 September 2025
RetrOS special-Powder Cog-Review of Gears of War: Reloaded(Xbox Series, PS5, PC)
Ladies and gentlemen, start your emulators! Welcome to this special episode of RetrOS, the show where we give you your recommended dose of nostalgia by reviewing games from your childhood. In this special episode, we take a look at the remaster of the title that put the Xbox 360 on the map, before the legendary Halo 3 launched, and the first time the franchise hit PlayStation consoles.
Does this game live up to the impact of its 2006 release? Or should this remaster be lost forever in the pages of gaming history, and most probably the bargain bin?
Let's find out!