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Monday, 5 May 2025

Review of Star Wars Battlefront: Classic Collection

 Hey, everyone! To commemorate Star Wars Day, on the date of scripting, we look at Aspyr's attempt to remake one of the most bestselling, famous games of the PS2 generation. Has this collection redeemed itself after its failure at launch? Or is this game still dead on arrival?


Let's find out!


In 2002, online first-person shooters were, once again, turned on their head when Digital Illusions Creative Entertainment, or DICE released the first game of their highly successful Battlefield series, 
Battlefield 1942. What made this game truly unique at the time was the massive-scale battles with up to 32 players. 

You know as well as I do, one of the golden rules of the gaming industry is that when one game, trend, or mechanic is highly successful, copycats will surely follow.

The Star Wars Battlefront is one of them. Originally released in 2004 and developed by Pandemic Studios. This title was the battlefield formula perfected.

 One year later, Pandemic Studios released the direct sequel to the game. This title was to be a tie-in game of the final instalment of the prequel trilogy, Revenge of the Sith. Similar to Battlefield 1942, it will raise the bar for all-out warfare shooters in general. In these titles, you take control of one of the four factions that were active from the Phantom Menace to the Return of the Jedi.

 Fight battles on iconic locations of the Star Wars galaxy from the frozen wastes of Hoth, to the barren deserts of Tatooine(You will never find a more wretched hive of scum and villainy.), to be beachhead of Kashyyk, to the volcanic world of  Mustafar.

The accessibility scores are as follows –


Visibility 10

In both games of this collection, there are colourblind modes which can be changed on the fly via the game section of the options menu. This allows a player with a visual impairment to change the filter to whichever is more comfortable for their impairment. So, Aspyr did not mess around when they developed this collection.

Audibility  9

This is where the majority of the criticisms about this collection lie- subtitle support is lacking. During the campaigns of Battlefront 1, subtitles are not present during the mission briefings. However, objectives are as displayed in written form.

For Battlefront 2, subtitles can be enabled during the journal sequences, which are displayed before and after missions. 


Mobility 10

The keyboard and mouse controls can be fully customised to suit your impairments on the PC version, which we used to test it. This applies to both games of the collection. Better still, there is full controller support right out of the box. Playing with a controller seems very seamless on Battlefront 2. However, on the original battlefront, there seems to be a problem.

When using a legacy stick layout, the turn speed is way too quick. This makes aiming a lot harder, yet, all this time, Aspyr still refuse to fix this problem. So, if you are intending to play the original Battlefront, is best to use a keyboard and mouse, and simply bind move forward to the right mouse button. Seriously, guys, that is normally how I play PC games in the first place!

Despite the shortfalls, this collection is quite accessible for a player with a mobility impairment. If Aspyr were to face this problem, we would score this game an 11.


Gameplay 10.5


In short, you will get what you pay for.  a port of the very first Battlefront 2 games, remastered to play on modern hardware. Unfortunately, on launch, the say to the game was worse than MCC. The player count was so high, you could not even play a full multiplayer match. By far, the worst gripe that I had with the game on launch was on Battlefront 2, a loud noise was playing completely at random. This was an absolute nightmare to play, especially for an epileptic such as myself.

In its current state, however, the majority of the glitches that the game had at launch have been fixed.  In terms of the multiplayer, it is too little, too late. All the players who were playing multiplayer matches on launch has left the game entirely. Now, official servers are always filled with bots. 

In terms of content, there is plenty of it. Both games have Galactic conquest, something that the EA reboots lacked, with the majority of the content unlocked from the word go, no loot boxes, no micro-transactions. Something that all Battlefront games should have, with campaigns and instant action modes to boot!

In summary, Star Wars Battlefront Classic Collection is an excellent way of replaying the classic titles which we spent countless hours playing in the late 2000s. The PC version is extremely low-spec friendly. The sheer amount of content you will be getting for the low price of £25 is pretty much a bargain! So, if you are a Star Wars fan and are looking for a cheap, low-spec friendly game to play over the summer holidays, this game is recommended.



OVERALL SCORE 98.75%

See you guys in the next review!

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