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Sunday, 9 October 2022

TAILS OF THE TAPE PART 2: WWF SMACKDOWN: HERE COMES THE PAIN

ls Hey everyone! welcome back to Tails of the Tape, as Ian tags out his partner, a classic wrestling game from the PS2, can this game put a final nail in Greig's coffin? or can he reverse this attack?


Let's find out!



 (Best enjoyed with headphones on)





During the 90s, two wrestling megacorporations were grappling with each other for market dominance.


 On one side, world championship wrestling (WCW) and the world wrestling Federation (WWF). This golden era of professional wrestling was known as the Monday Night Wars. However, the last two years of the 90s were not too kind to WCW as the company loses their grip on the market.


 Seriously, WCW Monday night Nitro announcers were told to intentionally spoil WWF's flagship Monday night show, Raw's main event. 


Because of this thousands of viewers changed the channel to watch Mankind win the WWF championship.


In the year 2000, WCW  was up for sale, mostly due to the merger between America Online (AOL) and the Time Warner group. Most of these buyout offers were rejected. 


 In 2001 WCW officially tapped out as Vince McMahon, director of WWF officially bought the majority of assets that WCW owns.


and at that point, WWF became the dominant wrestling organisation in the world.


And the world of gaming, Sony's behemoth console, the PlayStation two was dominating the market, telling off Japanese hardware developer, Sega in the process.


THQ wanted to cash in on the massive popularity of WWE are releasing this title. You pick a wrestler from a roster of superstars at the time, including Stone cold Steve Austin, The Rock, and Brock Lesner  as you battle it out in pursuit of title glory


The accessibility scores are as follows –




Visibility 7

First off, the negatives. Each super Star only has one outfit. However, you can use player indicators to see who is controlling what character. 


So, apart from the shortfalls, a player with a visual impairment should be able to play this game with no issues, but alternate outfits could make this game a fair bit more accessible.


Audibility 10

During the season mode, all dialogue is text-based. So a player with a hearing impairment should be able to understand what's being said during the game.


 In fact, there is no spoken dialogue in this game. So, this game can be very easily played by a player with a hearing impairment.



Mobility 6

This is where the biggest issue, in terms of accessibility lies. There is no way to customise the controls. However, if you have played a wrestling game before, this game should be somewhat familiar to you. 


However, the lack of customisable controls can make this game unplayable for a player with a mobility impairment. As controls can be tailored to suit the player's impairments. So, a player with a mobility impairment might want to give this game a miss.


Gameplay 10

This game has a lot of replayability. Similar to most wrestling games, the game's exhibition mode is where the majority of the game's lifespan is. The amount of match types you can play is quite a lot, for a PS2 game. You still have your single, tag, hard-core/no holds barred modes,  there are a lot of other match types available, for example, three stages of hell Match. 


The roster of characters that you can choose from is big. You can select from big names, at the time of release, such as Scott Steiner, and Chris  Benoit, to legends such as Roddy Piper, each with their authentic WWE entrance themes, at the time of the game's release.


In summary, WWE Smackdown: Here Comes the Pain is a fairly decent wrestling game for the PS2. Although, like all wrestling games, the game can get monotonous after a few matches. This game stands out from the crowd in a highly congested subgenre.


OVERALL SCORE 82.5%


TAG TEAM SCORE- 86.88%

See you guys in the next review! 

SpartanCommander1990 out!


 Roll out, Spartan Legion!


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